AI Insights · Timothy · January 2022
Top 5 Free to Play Games in Brazil Q4 2021
Discover the performance trends of the top 5 free-to-play games in Brazil during Q4 2021, including downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 free-to-play games in Brazil showed varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance based on data from Sensor Tower.
Free Fire experienced notable fluctuations. Weekly revenue peaked at approximately $896K in the week of December 20 and was lowest at $562K in the week of November 1. Downloads saw a significant decline from 1.7M at the end of September to a low of 472K by November 22, before increasing to 673K by the end of December. Active users also dipped from 23.4M to around 18M in November but rebounded slightly to 19.8M by the end of December.
Coin Master showed a consistent revenue performance, peaking at $445K in the week of November 22. Downloads decreased from 121K at the end of September to a low of 81K by the first week of December, then surged to 116K by the end of December. Active users remained relatively stable, fluctuating around the 850K to 1M mark throughout the quarter.
Roblox saw its weekly revenue peak at $382K in the last week of December. Downloads varied, starting at 498K in late September, dipping to 308K by the end of November, and then rising to 543K by the end of December. Active users hovered around 14-15M, with a slight increase towards the end of the quarter, reaching 14.7M.
Call of Duty®: Mobile experienced gradual growth in revenue, peaking at $218K in the week of December 20. Downloads saw a downward trend from 143K at the end of September to 87K by early December, before recovering to 112K by the end of December. Active users declined from 1.46M at the end of September to around 1.15M in early December, then slightly increased to 1.28M by the end of the month.
Candy Crush Saga maintained a steady revenue stream, peaking at $211K in the last week of December. Downloads fluctuated, starting at 83K in late September, peaking at 162K by early November, and ending at 140K by the end of December. Active users showed a slight increase from 1.28M at the end of September to 1.55M by December end.
For more detailed insights and further analysis, visit Sensor Tower.